Keyboard controls: 

Z=circle button, X=cross button, arrow keys=d-pad, enter=pause

Sybil's Tail is a tiny, 15-30 minute long platformer made for PICO-8. Run, jump, slide, grab, and toss your way through 6 bite-sized areas as you search for a mysterious meteorite that fell nearby!

This is my first published video game, and a project near and dear to my heart. Although I wrote the music, code, and pixelled art for the actual game by myself, that does not mean I could have done it alone! In particular, I would like to extend special thanks to @osmoru, whose adorable artwork formed the basis of the cartridge label design, and @kitorchid, who made the incredible cover art for the soundtrack. In addition to those commissions, I also received wonderful artwork of Sybil from @MarziManed and @_pexl, who are both very cool artists that you should check out as well! And of course, I would like to thank all testers and of course my friends, without y'all none of this would have been possible. And thank YOU for playing!!!

If you have any thoughts, found a bug, or just wanna say hi, you can comment below, or message me on twitter @sol_foxie!

PlatformsWindows, macOS, Linux, HTML5
Rated 4.8 out of 5 stars
(25 total ratings)
Made withPICO-8
Tags8-Bit, PICO-8, Retro, Short
Average sessionAbout a half-hour
InputsKeyboard, Gamepad (any)


Download NowName your own price

Click download now to get access to the following files:

Sybil's Tail 10 MB
sybil' 559 kB
sybil' 3 MB
sybil' 1,001 kB


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Aww, this was really sweet!

This a really nice and cute game!

For some reason the jump isnt reliable.

I thought this game was pretty cool, I liked the wholesome vibes from it, and the mechanics of using a scarf for HP and a tail to grab enemies is pretty cool :0

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Nice little Platformer, I love the use of your scarf being your HP system

pov : sonic oc


the graphics are amazing, well done!


Please add the PC controls in this description. 


it's amazing i would recommend although the part after mushroom gorge is sorta annoying


Completed the game with all golden radish :D.

Also, love the subtly next level after finishing the boss ;).

if only power ups applied when green so you could get an even more ridicolously large tail


I really enjoyed this game, though with its few issues, i think the concept is really cute and if fleshed out in a bigger engine like godot, could be an indie darling like Celeste


thank you, I’m definitely considering revisiting the concept outside PICO-8 someday!!